Xaero’s Minimap

Xaero’s minimap is a map mod that keeps the aesthetic of vanilla Minecraft, which helps it be a more seamless addition to the game. Among a wide variety of customization settings, there is an option for a circle-shaped minimap and a separate setting for locking the minimap’s rotation (using a direction arrow instead). The minimap can display the surrounding entities, including players, mobs and items, as dots with a custom color or as icons (usually heads). In addition to the default compass directions, you can place your own waypoints that are visible both on the minimap and in the game world. Waypoints help you find previously visited locations or reach specific coordinates. The minimap can display the surrounding blocks above ground and below ground (cave mode). These are just some of the features of the mod while there are many more.


  • Multiple minimap size options including automatic. 
  • Multiple zoom options.
  • Two minimap shape options: square or circle.
  • Can be placed anywhere on the screen using the “Change Position” setting/screen. You can even shift it by 1 pixel if you so wish. Can be useful when playing with other UI mods.
  • 2 block color modes: Vanilla, which uses the colors of vanilla Minecraft maps and Accurate, which uses the colors of block textures and biomes. You can also enable biome colors for the Vanilla mode using a separate setting.
  • A custom key binding (Z by default) to temporarily enlarge the minimap to take a better look around. All key bindings are in the vanilla controls menu. There are also settings for controlling the behavior of the minimap when it is enlarged, for example to center the minimap on the screen or to fully zoom out the minimap.
  • Map shading customization with the “Terrain Depth” and “Terrain Slopes” settings. 
  • Option to lock north to stop the minimap from rotating and instead display the direction of your character with an arrow.
  • Works both above and under ground thanks to the automatic cave mode. Cave mode should also activate inside buildings. You can choose the size of the “solid roof” above you that the mod searches for to activate cave mode. Roof size 3×3 and above should prevent cave mode activation when standing under log blocks while cutting wood.
  • Waypoints. Practically an infinite amount. Waypoints are rendered in the game world and displayed on the minimap. You can hide all or specific waypoints. Press B to create a new waypoint. Press U to list all the waypoints. In the waypoints list, you can add/edit a single or multiple waypoints, sort them, view waypoints from other sub-worlds/dimensions and much more.
  • Waypoint sets. You can organize your waypoints by sorting them into sets. Your current set can be quickly switched with a key binding. All key bindings are in the vanilla controls menu.
  • Waypoint sharing. You can share your waypoints in the game chat with players on the server. This is done from the waypoints list (press U).
  • Deathpoints. An automatic skull-shaped waypoint is created on each death. Old deathpoints are converted to regular waypoints, which you can disable using the “Keep Old Deathpoints” setting.
  • Togglable chunk grid. The chunk grid shows you where block chunks begin and end. 
  • Togglable slime chunks mode. The chunks where slimes can spawn are marked with a green overlay.
  • Custom light overlay. You can setup a light overlay that will mark blocks with a custom color if they are within a custom light value range, which is block light from 0 to 7 by default. The default settings are meant for finding mob-spawnable blocks. You can use it for any purpose.
  • Displays mobs on the map as yellow dots. Hostile and friendly mobs can be colored differently. Can also be displayed as icons/heads. Check the “Entity Radar” settings.
  • Displays players on the map as white dots or player heads. Can also be displayed as icons/heads. Check the “Entity Radar” settings.
  • Displays items on the map as red dots. Check the “Entity Radar” settings.
  • Displays all the other entities such as arrows and item frames as purple dots.Different types of entities can be disabled in the settings. Check the “Entity Radar” settings.
  • Options for displaying entity names on the minimap in the “Entity Radar” settings.
  • Zoom in and out key bindings (I and O by default) to efficiently change the zoom level to fit your preference or use case.
  • Coordinates under the minimap.
  • Current biome name under the minimap. Disabled by default and needs to be enabled in the mod settings (press Y).
  • Current game time under the minimap. Disabled by default. You can choose between the 12 hour and the 24 hour formats.

A mod by xaero96 (mod page)

Updated on February 4, 2021

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