Archer’s Paradox adds a bunch of new arrows.
Types of Arrows
Lights up an area for 10 seconds.
Generates a redstone signal in a large area for 10 seconds.
Flies through blocks, unlimited pierce, ignores gravity and armor. Glows.
Calls down a lightning bolt, if it hits outside.
Chills target and freezes area around it.
Creates a temporary area which teleports things away.
Burns target and ignites radius around it.
Ricochets and has lots of knockback.
Transforms Dirt into Grass in an area. Also grows crops/plants.
Transforms Dirt and Grass into Mycelium in an area.
No damage, stacks “Archer’s Gambit” effect. XP for maintaining hit streak. Distance matters!
2x Damage, +1 Pierce, +1 Knockback.
Teleports player to location; or swaps places with the target.
1.25x Damage, +1 Knockback.
No water slowdown; reduced gravity in water.
Homes in on a target; levitation status effect.
No damage, stacks a “Hit Streak” effect, for practice. Distance matters!
Note: Requires CoFH Core